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Ayoung Choi
Environment Artist

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I am a 3D Environment Artist with 4+ years of experience developing large-scale, real-time environments in Unreal Engine. I'm specialized in modular architecture, world building, foliage systems, and real-time environment production.

PROFESSIONAL EXPERIENCE
Environment Artist
Intrepid Studios, Inc. — San Diego, CA                      Jun 2022 – Feb 2026​
Environment Artist
(Contract) VEU Inc. — Remote (USA)                       Nov 2021 – Feb 2022

EDUCATION
Gnomon School of Visual Effects, Los Angeles, CA      01.2019 - 09.2021
BFA, Digital Production, Game Art concentration


SOFTWARE
+ Maya • Zbrush • Unreal Engine 5 • Speedtree
+ Substance suite (Painter • Designer • Bitmap material)
+ Houdini

+ Vray • Redshift • Marmoset
+ Adobe suite (Photoshop • Illustrator • Premiere • After Effect)


SKILL SUMMARY
+ Organic / Hard Surface Modeling

+ Material Creation / Procedural Texturing
+ Realtime Environment Creation
+ Level Design / Game Design / World Building

© 2026 by Ayoung Choi 

All Right Reserved

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