Ayoung Choi
Environment Artist
I am 3D Environment Artist with 4+ years of experience developing large-scale, real-time environments in Unreal Engine. I'm specialized in modular architecture, world building, foliage systems, and real-time environment production.
PROFESSIONAL EXPERIENCE
Environment Artist
Intrepid Studios, Inc. — San Diego, CA Jun 2022 – Feb 2026
Environment Artist
(Contract) VEU Inc. — Remote (USA) Nov 2021 – Feb 2022
EDUCATION
Gnomon School of Visual Effects, Los Angeles, CA 01.2019 - 09.2021
BFA, Digital Production, Game Art concentration
SOFTWARE
+ Maya • Zbrush • Unreal Engine 4
+ Substance suite (Painter • Designer • Bitmap material)
+ Houdini
+ Vray • Redshift • Marmoset
+ Adobe suite (Photoshop • Illustrator • Premiere • After Effect)
SKILL SUMMARY
+ Organic / Hard Surface Modeling
+ Material Creation / Procedural Texturing
+ Realtime Environment Creation
+ Level Design / Game Design / World Building

