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Ayoung Choi
Environment Artist
I am a 3d modeling and texturing artist. I’m specialized in realistic environments and hard surface modeling for games.
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EDUCATION
Gnomon School of Visual Effects, Los Angeles, CA 01.2019 - 09.2021
BFA, Digital Production, Game Art concentration
SOFTWARE
+ Maya • Zbrush • Unreal Engine 4
+ Substance suite (Painter • Designer • Bitmap material)
+ Houdini
+ Vray • Redshift • Marmoset
+ Adobe suite (Photoshop • Illustrator • Premiere • After Effect)
SKILL SUMMARY
+ Organic / Hard Surface Modeling
+ Material Creation / Procedural Texturing
+ Realtime Environment Creation
+ Level Design / Game Design / World Building
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