
Ashes of Creation
Village & Props
Final Render
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Ashes of Creation was an MMORPG project by Intrepid Studios.
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As an Environment artist, I made necessary assets for different biomes while supporting the technical aspects of foliage assets.
Beauty Shots
Responsible for vegetation/prop assets for the village,
set dressing for farm level
Player Workstations
Responsible for all aspects
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As a sole artist in the economy team, I have made different types of player workstations for the game while working closely with designers & engineers in the team. Also collaborated with a VFX artist to have the right visuals for each station.
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Using a designer tool, I have added complete assets to the game by implementing a BP spawner.
Prop Assets
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As a dedicated foliage artist in the ENV team, I created various foliage assets for different settings.
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Assets were created using Speedtree/Maya/Substances.
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For the village, I made small props for decorations while supporting farm/crop assets.
Set dressing

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As a sole artist in the economy team, I worked on the set dressing of the player service building

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I have created mud decals for roads and landscapes.
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I contributed to the set dressing of the farm level.

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While working closely with the technical art team, I have created a road piece that can be used for generating roads in the game.


























